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> I think we all had a very clear idea of what we wanted Mini Motor Racing to be.
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We really wanted to grab that great retro racing vibe from the get go, and we think did just that.” Graphics have been given much attention, and the beefed-up hardware of the iPhone 4S and iPad 2 will have even more candy available. “We have dozens of unique, beautiful tracks with great physics that are really pushing the limits of what the iPhone can do. That’s out motto for this game,” says Lak.
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To remain true to the classics, the team has also incorporated four-player local multiplayer. Individual car characteristics are upgradable, including grip, top-speed, acceleration, and nitro, with specific cars favoring certain upgrades. The game spans a variety of richly detailed locations, and each of its four different vehicles has its own handling characteristics, including Sports, Hatch, Big-Rig and Pick Up (the sports car hugs the road, the hatch allows for drifting, etc). Unlike its forebears, however, it’s designed for iPhone, iPad and Android, and built entirely in 3D. Like the aforementioned inspirations, Mini Motor Racing is an isometric, top down racer punctuated by tight turns, dirty tracks and liberal use of nitros. The developers had been wanting to work on a project like Mini Motor Racing for a long time, and that time finally came when it wrapped up work on its first game, the 2010 iOS shoot-‘em-up, Assault Squadron. “ thought it was time someone paid those fantastic games homage by recreating the excitement and fun that they did back in the day when we were kids.
MINI MOTOR RACING 3D PRO
“We’re all huge fans of retro racers like Super Off Road and RC Pro Am,” says Binary Mill director Ingmar Lak, referring back to the late 1980s arcade racers that so many of us grew up with. Take, for instance, The Binary Mill’s newest mobile project, Mini Motor Racing. It’s often the driving force behind videogame development, and with the ubiquity and convenience of mobile devices in our always-connected modern day lives, the desire to revive classic ideas for contemporary hardware is particularly acute. In the future, we will have a lot of new racing and driving game features.Nostalgia is a powerful thing. Undoubtedly, it is one game genre that continues with active development. Races were held directly within the scope of the open world streets and you could use the newest option to instantly teleport to the start of a race.Īt present this genre numbers variety of game types, including arcade style, simulators, scrollers, control of tanks, helicopters, aircrafts and other unusual transport means. Improved 3D graphics and large open worlds brought the genre to the new level. Starting with the 2000s the features of driving games were developed at a fast pace. These games often had different boosts or items to impede opponents not to let them win unlike regular arcade racing games or driving simulators. In the 1990s Nintendo designed a new driving game subgenre, namely kart racing. This element helped players to orient and later it became a feature of other game genres. It provided a mini-map that displays the road and movement of other players. In the 1980s one of the most important elements of driving games was invented. The player car would slow down when driving over cars, so the goal was to avoid collisions. Also, a gas pedal would increase the speed of the rotation of films containing the road and other cars. It featured a steering wheel that moved the player-controlled car. It used semi-transparent films and a rear-facing light to illuminate the scene. Grand Prix, an electro-mechanical arcade by Sega, was released in 1969. However, if we plunge into the history of the genre, we will discover unbelievable progress and gradual implementation of many interesting innovations. Some people think that games of this genre have nothing unusual except driving cars, motorcycles, and riding a bicycle. The history of the genre starts with gaming machines which step by step transferred to consoles and PCs. Driving and racing video games represent one of the first and most popular game genres of all time.
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